Information
Teacher
- Lecturer:
- Dr. Antony McCabe
- Office: G17 Ashton building
- Email: a.mccabe@liverpool.ac.uk
- Module:
- Module web page:https://liverpool.instructure.com/courses/77627
- ~30 lectures (10 weeks) + Lab practicals
- (Reading week question in Canvas)
- I prefer to be contacted by email
- Office hours 3pm-4pm Friday
- It’s best to email first, but you can just turn up
Core Books
-
S. Rabin (Ed.).
S. Rabin (Ed.). Introduction to game development. Second edition. Charles River Media, 2010. https://liverpool.primo.exlibrisgroup.com/permalink/44LIV_INST/1td5csr/alma991011472029707351 -
Millington Millington, 2019. Artificial intelligence for games (3rd edition). Burlington, M. A.: Morgan Kaufmann/Elsevier (Or 2nd edition is in library) https://liverpool.primo.exlibrisgroup.com/permalink/44LIV_INST/1dg072n/alma9910233286599073515
Recommended Reading
- J. Ahlquist & J. Novak. Game development essentials: Game artificial intelligence. Thomson. 2008.
- S.Rabin (Ed). AI game programming wisdom. Charles River Media, 2002-2008.
- Ericson, C. 2005. Real-time collision detection. Amsterdam; Boston: Elsevier.
Further Reading
- https://www.gamedeveloper.com/ Reddit:
- https://www.reddit.com/r/gameai/
- https://www.reddit.com/r/gamedev/
- https://www.reddit.com/r/IndieGaming/
- Youtube:
- Learn Unity Beginner/Intermediate 2024
- The Unity Tutorial For Complete Beginners