跳转至

Information

Teacher

  1. Lecturer:
  2. Dr. Antony McCabe
  3. Office: G17 Ashton building
  4. Email: a.mccabe@liverpool.ac.uk
  5. Module:
  6. Module web page:https://liverpool.instructure.com/courses/77627
  7. ~30 lectures (10 weeks) + Lab practicals
  8. (Reading week question in Canvas)
  9. I prefer to be contacted by email
  10. Office hours 3pm-4pm Friday
  11. It’s best to email first, but you can just turn up

Core Books

  1. S. Rabin (Ed.).
    S. Rabin (Ed.). Introduction to game development. Second edition. Charles River Media, 2010. https://liverpool.primo.exlibrisgroup.com/permalink/44LIV_INST/1td5csr/alma991011472029707351

  2. Millington Millington, 2019. Artificial intelligence for games (3rd edition). Burlington, M. A.: Morgan Kaufmann/Elsevier (Or 2nd edition is in library) https://liverpool.primo.exlibrisgroup.com/permalink/44LIV_INST/1dg072n/alma9910233286599073515

  • J. Ahlquist & J. Novak. Game development essentials: Game artificial intelligence. Thomson. 2008.
  • S.Rabin (Ed). AI game programming wisdom. Charles River Media, 2002-2008.
  • Ericson, C. 2005. Real-time collision detection. Amsterdam; Boston: Elsevier.

Further Reading

  • https://www.gamedeveloper.com/ Reddit:
  • https://www.reddit.com/r/gameai/
  • https://www.reddit.com/r/gamedev/
  • https://www.reddit.com/r/IndieGaming/
  • Youtube:
  • Learn Unity Beginner/Intermediate 2024
  • The Unity Tutorial For Complete Beginners